aSTEAM Village, Inc.
1600 Paseo Blvd.
Kansas City MO 64108
Cosmosphere
Web and Phone Contact
Telephone (816) 535-0939
Fax 913- 608-5394
Mission Statement
Our mission is to inspire students and families to pursue education and career pathways in Science, Technology, Engineering, Arts and Math (STEAM), through community-based project learning and innovative programs.
Leadership
CEO/Executive Director Mr. William Wells Jr.
Board Chair Mr. Chester Thompson
Board Chair Company Affiliation Retired, Bendix
History and Background
Year of Incorporation 2014
Volunteer Opportunities
Ways to donate, support, or volunteer Check may be made payable to aSTEAM Village, Mailed to aSTEAM Village, Attention Board Treasurer, 1600 Paseo Blvd. Kansas City, MO 64108.  To Volunteer, areas to volunteer includes: serving as coach for Jr Lego League, race car team, serving as adult monitor for summer camp, serve meals to youth, teach lessons to families on budgeting and finance, teach certification classes, be willing to submit to background check, call 913-209-2379 for details. Can donate items as paper goods for eating and bath room, materials for youth projects as tri-fold poster boards, markers, paper, pencils, race cars chassis and parts to built cars. Using credit card: pay  on website donate button. In-Kind items: our new location is in need of physical updating, of bath rooms, kitchen, windows, flooring, and class rooms need materials and labor. 
Financial Summary
Revenue Expense Area Graph

Comparing revenue to expenses shows how the organizations finances fluctuate over time.

Source: IRS Form 990

 Breakdown
Net Gain/Loss:    in 
Note: When component data are not available, the graph displays the total Revenue and/or Expense values.
Statements
Mission Statement Our mission is to inspire students and families to pursue education and career pathways in Science, Technology, Engineering, Arts and Math (STEAM), through community-based project learning and innovative programs.
Background Statement
aSTEAM Village (aSV) developed robotic teams at Benjamin Banneker Chartered Academy of Technology (BBCAT) and also worked with St. Peter’s Catholic School and Academy Lafayette French Immersion School in starting robotics programs for their students. aSV robotics teams were invited to three World Festival Expos in St. Louis, MO where they won the “First Class, Inquiring Minds and the Amazing Movement Awards”. Our robotics teams also won the prestigious Champion’s Award, two Gracious Professionalism awards and two Presentation awards before moving into the NSBE FIRST robotics region. aSTEAM Village also hosted Community STEAM Day, Train the Teacher Workshops, and Computer Coding workshops. We also worked with other KC metropolitan schools to participate in the National Center for Earth Space Science Education’s Student Spaceflight Experiments Program which successfully sent four student experiments to the International Space Station. The fruits of the students' hard work paid off with student teams receiving invitations to a VIP tour of NASA’s Mid-Atlantic Regional Spaceport Facility. Students from Benjamin Banneker Charter Academy of Technology (BBCAT), St. Peter’s, Crossroads Academy and Della Lamb Charter School sent experiments and mission patches to the International Space Station and made history by being the first elementary and middle school students in the state of Missouri to participate in America’s Space Program. 
 
Our youth in the aSTEAM Village Programs have won several awards by competing in competitions in St. Louis, MO, Wallops, VA, Anaheim, CA, Boston, MA, Miami, FL, Houston, TX , Pittsburgh, PA, Detroit, MI and through the Kansas City area.
 
Our organization continues to focus on collaboratively working with other schools and organizations to fulfill our vision and mission for STEaM education access, not just aSV students, but for the entire Kansas City community.
Impact Statement
2018-19 Accomplishments: 
  • Our 2 Lego League  Robotics teams won 1st place award for research and innovation, 1 Ten80 race car engineering team won first place in Endurance Race and 3rd place in Fastest Time at competitions in Detroit, MI, also one FLL coach recognized as Volunteer of Year.. Our Ten80 race car engineering teams earned their fifth  consecutive invitation to the National STEM League Finals held at Texas A & M College; the Jr High School team won third place over all and $250.00.
  • One of our students, aSTEAM's fourth, was selected to attend the prestigious West Point Academy STEM Camp.
  • Second year to compete in Future City, a program designed for schools, won the Kansas State University Engineering Award & highest ranked new school earn them the Technology Innovation Award.
  • Taught 4 information technology classes ( Game Design) as electives for Guadalupe high school for 2018-19 school year.  
  • provide 8 week STEaM summer camp for 60 plus students
  • Selected by HUD to be the designated EnVision Center site for Kansas City Kansas and Missouri
  • Working with Kansas City KS Gear Up Program for Student Spaceflight Experience; 4 students from Coronado Middle school will visit NASA to see the launch  of their experiment to Space Station.
2019 -2020 Goals: 
  • Have our robotics and race car engineering teams repeat as winners at the 46th Annual National Society of Black Engineers Convention that will be held in San Antonia, TX. We also would like to see at least four of our eight teams earn invitations to the respective robotics and race car engineering world championships.
  • Have teams compete in local robotic competitions 
  • We would like to increase our after school students served to 100
  • We will hire 12 college and high schools students as leads for our  8 week STEaM Summer Camp. 
  • Host a community STEaM Day in late summer
Needs Statement
Our most pressing needs are as follows:
  • Updating facility to state of the art STEAM building which include electrical, lightening, plumbing, Heating and cooling system, windows
  • Financing for student programs, equipment, travel, and meals.
  • Volunteers
  • Engineers, I.T. and Mathematics Professionals as mentors/coaches
  • 7 paid full-time staff to expand the program and the number of students and families served by the program.
Service Categories
Educational Services
Computer Science
Youth Development Programs
Areas of Service
MO - Jackson County
KS - Wyandotte County Urban Core
MO - Clay County
Geographic Area Served Narrative aSTEAM Village programs are designed to provide under-served youth and families access to STEAM education which includes programs to help them use their creative minds on projects to help with their self-esteem, learn the importance of team work, teach basic life skills and to empower and to challenge them to pursue life career opportunities.
CEO/Executive Director/Board Chair Statement
Message from Chairman: 
 
aSTEAM Village is closing a very productive year with many successes in student learning and outstanding results in competitions held across the United States and job placement in major corporations in the Kansas City area. All of these activities are preparing our students and young adults for a future in the 21st century workforce. 
 
Our ultimate goal is to create an aSTEAM Village facility, centrally located in the urban area and easily accessible to public transportation. Our key success indicator will be the adoption and migration of best practices developed in our programs and their integration into the regular school STEAM curriculum resulting in students and adults that are prepared to participate on a level playing field in the 21st century. 
  
Several years ago Daniel Bell wrote the following regarding the postindustrial society. “Differential status and differential income are based on technical skills and higher education. Without achievements one cannot fulfill the requirements of the new social division of labor which is a feature of that society. And there are few high places open without those skills.” — Daniel Bell
 
It is important that we realize that entry into the Fourth Industrial Revolution is underway and is a critical step that must be a part of everyday lives for our youth and young adults in this country and particularly in the urban areas. Large numbers of African Americans and Hispanics lack the theoretical knowledge and technical skills required for participation in the New Economy as well as the newly defined Fourth Industrial Revolution... aSTEAM Village model provides direct and face - to - face interaction between the learners and teachers and is an influential part of delivering a quality education.
 
Another important provision of the aSTEAM curriculum is that it is designed to address this major challenge by providing certificates that recognize skill level at any equivalent school education or equivalent grade levels from K –12 that prepares them for jobs early in their careers. Given the fact that the tech industry is changing at a fast pace and in the process creating new jobs, potential employees with necessary skills are not graduating fast enough to fill the demand. That’s why we believe that aSTEAM Village and its model is vital to not only assisting in filling these voids but concurrently contributing to reduce economic inequalities that exist in urban America today.
Programs
Description
The curriculum at aSTEAM Village offers under-represented youth the opportunity and challenge to expand their creative minds.
 
These opportunities are provided by learning computer coding and website design, creating robotics design with different levels of competition (Grades K-12). Our Teens are involved in race car challenges that cultivate their skills in team engaged sports, especially auto racing, automation and navigation.
 
The program offers certification in Internet Technology (IT) for high school students, young adults and family members seeking a new career pathway. The curriculum also offers a course in financial management and budgeting for families.
Category Education, General/Other Educational Programs
Population Served K-12 (5-19 years)
Short-Term Success Students have increased their knowledge in computer skills including coding and design, race care engineering, importance of team work and showing gracious professionalism. They experience travel to various states to compete in competitions, giving the opportunity to experience seeing what it like to compete with persons from around the world. They have won several rewards competing including being chosen to visit NASA’s Mid-regional Spaceflight Center to send their project and patch to the national space station. Students expressed that participating in the program has given them more courage, self-confidence, self- esteem, problem solving skills, and relationship building.
Long-Term Success
The ultimate goal is to prepare youth, young adults and parents for the challenge of the fourth industrial revolution. With a focus on teaching computational thinking and building our program based on the foundation and adoption of the FIRST Robotics Core Values, aSTEAM Village is able to accelerate the preparedness of 21st century problem solvers who are critical thinkers and cooperative learners who are engaged and eager to expand their learning because now their brains are activated and deprogrammed from being receivers of information to producers of information.
 
According to a report produced by the Black Point Policy Solutions, LLC for the National Governors Association Center for Best Practices (NGA Center), “STEM occupations are among the highest-paying, fastest-growing, and most influential in driving economic growth and innovation. Individuals employed in STEM fields enjoy low unemployment, prosperity, and career flexibility. In short, STEM education is a powerful foundation for individual and societal economic success.”
Program Success Monitored By
  • When teachers and parents let the program director know that the child’s math scores have increased, excited about attending the program and when parents thank you for making such a program available for their child. 
  • When a young man who was an intern in the program was chosen for a summer intern with a major engineering firm.
  • When a teacher completed IT Certification program to change career pathway.
Examples of Program Success
Students:
  1. "Since I've been at the robotics program I've learned soft skills, teamwork, and just robotics in general. This program teaches you about robots and or cars, but most importantly it teaches you how to speak up and not be afraid of putting your opinion out there. It prepares you for the real world." – Syndey
  2. "My years at aSTEAM Village have been challenging and informative. I experienced some rough times, to the point of wanting to quit, but I stayed and it paid off. My Ten80 Team won the ‘Raising Star’award at the NSBE convention competition in Boston, MA and received a wild card to compete in the National Competition in Miami, FL." – Seamus
  3. "Robotics is a very fun and educational experience. Some of the things you get to learn are core values, programming, computer coding and how to build remote control cars and robots. My sister and I were chosen to attend West Point Military Academy STEM camp where we were able to discover new things, solve problems, and learn science and engineering work." – Courtney
  4. "I think aSTEAM Village is one of the best organizations that I’ve been involved in. I’ve been there about five years and it has evolved over the years. Throughout the years, there is one thing we always kept in our minds ‘The use of Gracious Professionalism’." – Tony
CEO Comments William Wells, Executive Director and Founder of aSTEAM Village, developed robotic teams at Benjamin Banneker Chartered Academy of Technology (BBCAT) and was influential in assisting St. Peter’s Catholic School and Academy Lafayette French Immersion School in starting their robotics programs. Under his leadership the BBCAT robotics teams were invited to three World Festival Expos in St. Louis, MO where they won the “First Class, Inquiring Minds and the Amazing Movement Awards”. His robotics teams also won the prestigious Champion’s Award, two Gracious Professionalism awards and two Presentation awards before moving into the NSBE FIRST robotics program. In his role as the Robotics director at BBCAT, the school has hosted Community STEAM Day, Train the Teacher Workshops, and Computer Coding workshops. Also, the schools participated in the various competitions throughout the city and participated in the National Center for Earth Space Science Education’s Student Spaceflight Experiments Program which successfully sent four student experiments to the International Space Station. The fruits of the student’s hard work paid off with student teams receiving invitations to a VIP tour of NASA’s Mid-Atlantic Regional Spaceport Facility. Students from Benjamin Banneker Charter Academy of Technology (BBCAT), St. Peter’s, Crossroads Academy and Della Lamb Charter School sent experiments and mission patches to the International Space Station and made history by being the first elementary and middle school students in the state of Missouri to participate in America’s Space Program. As the robotic team director at BBCAT he continues to work with the school, his vision and mission for STEAM education was not only for students, but to reach into the community to involve parents, young adults, teens and youth, thus the founding of aSTEAM Village Inc. The curriculum offers fifty four under-represented youth the opportunity and challenge to expand their creative minds.
Executive Director/CEO
Executive Director Mr. William Wells Jr.
Term Start Jan 2015
Staff
Paid Full-Time Staff 0
Paid Contractors 0
Volunteers 13
Plans & Policies
Organization Has a Fundraising Plan Yes
Organization Has a Strategic Plan Yes
Management Succession Plan Under Development
Organization Policy and Procedures Yes
Nondiscrimination Policy Yes
Whistleblower Policy Yes
Board Chair
Board Chair Mr. Chester Thompson
Company Affiliation Retired, Bendix
Term Nov 2014 to Dec 2022
Board Members
NameAffiliation
Mrs. Tina Brooks
MS. Ramonda DoaKes
Mrs. Meere Mahalingam
Ms. Kordie MarsenburgCommunity Volunteer
Dr Michael Smith
Mr. Chester ThompsonRetired, Bendix
Mrs. Joyce WellsRetired, Ross Laboratories
Mr. William WellsBenjamin Banneker Charter Academy
Board Demographics - Ethnicity
African American/Black 7
Asian American/Pacific Islander 0
Caucasian 1
Hispanic/Latino 0
Native American/American Indian 0
Board Demographics - Gender
Male 4
Female 4
Unspecified 0
Governance
Board Term Lengths 3
Board Term Limits 0
Written Board Selection Criteria? Under Development
Written Conflict of Interest Policy? Yes
Percentage Making Monetary Contributions 100%
Percentage Making In-Kind Contributions 90%
Number of Full Board Meetings Annually 12
Standing Committees
Development / Fund Development / Fund Raising / Grant Writing / Major Gifts
By-laws
Board Governance
Financials
Fiscal Year Start Jan 01, 2018
Fiscal Year End Dec 31, 2018
Projected Revenue $180,000
Projected Expenses $157,500
Spending Policy Income Only
Foundation Comments
  • FY 2017, 2016, 2015: Financials reported using the Internal Financial Documents provided by the organization.
  • Foundation/corporate revenue line item may include contributions from individuals.
Detailed Financials
 
Expense Allocation
Fiscal Year201720162015
Program Expense$96,830$47,702$65,049
Administration Expense$8,031$0$0
Fundraising Expense$11,748$0$0
Payments to Affiliates--$0$0
Total Revenue/Total Expenses1.071.010.76
Program Expense/Total Expenses92%100%100%
Fundraising Expense/Contributed Revenue------
Assets and Liabilities
Fiscal Year201720162015
Total Assets$0$0$0
Current Assets$0$0$0
Long-Term Liabilities$0$0$0
Current Liabilities$0$0$0
Total Net Assets$0$0$0
Short-Term Solvency
Fiscal Year201720162015
Current Ratio: Current Assets/Current Liabilities------
Long-Term Solvency
Fiscal Year201720162015
Long-Term Liabilities/Total Assets------
Top Funding Sources
Fiscal Year201720162015
Top Funding Source & Dollar Amount -- -- --
Second Highest Funding Source & Dollar Amount -- -- --
Third Highest Funding Source & Dollar Amount -- -- --
Capital Campaign
Currently in a Capital Campaign? No
Campaign Purpose To upgrade facility including heating and air system. plumbing, electrical, windows, bathrooms, kitchen
Goal $250,000.00
Capital Campaign Anticipated in Next 5 Years Yes
Other Documents
aSTEAM Village Annual Report2016View
aSTEAM Village Brochure2016View
Cook Report MIT and aSTEAM Village Pg. 632015View
Cook Report aSTEAM Village e7 Studio STEM Network Model2015View
Organization Name aSTEAM Village, Inc.
Address 1600 Paseo Blvd.
Kansas City, MO 64108
Primary Phone (816) 535-0939
Contact Email info@asteamvillage.org
CEO/Executive Director Mr. William Wells Jr.
Board Chair Mr. Chester Thompson
Board Chair Company Affiliation Retired, Bendix
Year of Incorporation 2014